Despite the fact that I've done fairly little gaming (at least compared to some of my peers), I've always wanted to get into game programming. Graphics, sound, and interactivity have always fascinated me, and the challenge of putting them together into a game (and completing it!) seems like a worthy goal. This series of posts will (hopefully) follow my progress in creating a game.
Basically because I felt like it, plus my other endeavours into game dev have been in Java which just isn't that hip these days. Also I can keep intermediate states of game in working order that will be "playable" in the posts.
Basically I'm shooting for an Asteroids clone. Let's call it "Planetoids" for now (legal reasons as expected).
The basic things are as follows:
I'm going to tackle this in a few parts:
Ok, not so fast. It's getting late but part 2 - Getting things setup is coming soon!